How to set havok orientation without affecting position?

Is it possible to set the orientation/rotation of a havok object without affecting its position?

I am aware of setTargetTransform but that changes the position, also.

(I prefer to change position via setLinearVelocity as that is resulting in smooth movement of character. If I use setTargetTransform, it makes the character jitter heavily.)

Can I only set orientation somehow?

Thank you

I was able to use setAngularVelocity

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