How to set mipmap distance?

I have a trouble with mipmap, my scene is 1unit :1m , when I use mipmap, it always show fastest level.


This might be due to your blur process, mip maps are really automatically setup by your hardware I would suggest to not try and replicate what they unless you really know what you store in each level.

A repro as usual would be a great base for helping.

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I solve it!!! it is because uv of model is too large, I multiply all uv 0.01.

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