Im sure there is a way to eat the error that drops when a procedural texture does not have a Json file and is just declared in the shaderstore
Could you provide a PG that demonstrates the error?
There’s currently no way to bypass the message log…
I think an error should be logged only if no json config file can be found AND there’s nothing in the shader store, and no informational log should be outputted.
Kinda figured this went against our conventions. Kinda thought one of the main things we do when doing a new commit is get rid of anything like that, so I wonder how that slipped through.
All ok for me