Hello, my first post here.
Getting to know babylon.js and can’t figure out how to target appended .glb model to do animated rotation on it. Maye it’s something obvious and I am just lame javascript beginner.
I’ve created playground with my code here Babylon.js Playground Only difference is that I am using local .glb on my website.
So question is how to “target my model” in the scene / by targetting I mean for example .rotation.y += 0.05;
I am aiming to recreate something like this Specimen / Milieu Grotesque / Digital Typefoundry (model kinda floating and getting inputs from mouse)
Thanks and wish you good health