Hello all,
I’m trying to create particle system within the Babylon playground.
I’d like to upload a texture from my computer.
Is it possible?
I can see in this playground tutorial https://playground.babylonjs.com/#0K3AQ2#3
That the particles has a texture, but the URL says: texture/flare.png
see image specifically on that part:
What does it mean? How did this texture “get” to his webpage? I mean, I tried loading from my machine by choosing “load texture from file”
but I either couldn’t save it… where is the save button??
or if I tried to rename it I get this:
I got this also when passing a texture location on my git:
particleSystem.particleTexture = new BABYLON.Texture(“https://github.com/…”, scene);
So I read that I can’t pass a texture from a private repo.
How do you add a texture? Are you creating a public repo / creating a new website for that?
oh… and I’m a complete noob in the web environment.
Thanks you for any help.