How to use density in the HAVOK engine

i want to change the precision, hoped density would do it, but no luck
is it even possible?

line 33

density should be set on the shape

zAggregate.shape.density

erm, okayyy
but what’s the effect of it?
can you show it?

to be perfectly clear:
what i want to achieve is the spheres not to be visible anymore
the convex-hull having a maximum ‘resolution’

Density is used to get the mass of an object:

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aha
i was kind of hoping it would change the resolution of the convex-hull