I’m new to node materials and node geometry, so I started this little testing project where I want to make a changeable presentation platform.
The progress is good. I was able to make a dynamic ground material where I can change the gradient of the fade out, and it receives shadows. As well as a simple plane made in the NGE.
Last thing I would love, is some reflections. So I added a reflection texture to the PBR node in the node material - which works great with the environment.
The reflection I want, is the object standing on the platform though. I was able to make a mirror texture and get it into the ReflectionTexture input of the node material.
But the mirror texture doesn’t show.
Does anyone know what I am missing? Is the mirror plane wrong? Do I have to add something in the node material?
Here is the playground: https://playground.babylonjs.com/#665CER#19
I’m looking forward to your answers, and thank you very much in advance.