I’ve seen playgrounds that illustrate how to use the skeletons and bones
however, I dont understand where the imported mesh is coming from, is this something hosted online that I can access, i’m referring to this line specifically:
ImportMesh("him", "scenes/Dude/", "dude.babylon"
or do i need to download the dude.babylon file? How would I go about doing this with a custom human/texture/etc…? I saw this somewhere a while ago: Character Study - Babylon.js - Samuel Girardin - and you can toggle between skin character and skeleton. is there a tutorial on how to achieve something like this? I’m still new to all this so an in-depth guide/tutorial would be really helpful. I’m reading this article: https://doc.babylonjs.com/how_to/how_to_use_bones_and_skeletons but the playgrounds have very minimal code and i dont understand how to put together the skeleton + meshes + textures to create a real looking humanoid
thanks for the help