Hi. Client informed me that Babylon VR controller is working on Oculus but not working on HTC Vive. I don’t have neither of those devices. Is there a way to test the controller without having those devices? Some kind of simulator?
Thanks
Hi. Client informed me that Babylon VR controller is working on Oculus but not working on HTC Vive. I don’t have neither of those devices. Is there a way to test the controller without having those devices? Some kind of simulator?
Thanks
There seems to be a lot of issues with the webxr support of HTC vive.
We are not doing anything specific to one platform or the other - we adhere to web standards. if it doesn’t work, i am afraid there is little we can do about it, unless there is a specific error we can work with.
What seems to be the issue with the controllers? not displaying? Not working as expected?
For debug purposes you can force a specific controller to your experience using the options passed to the default xr experience helper - IWebXRInputOptions | Babylon.js Documentation (and WebXRDefaultExperienceOptions | Babylon.js Documentation)