I have a React app with BJS scene inside. I use state objects of React, with React Hooks, to create an Animation
object, the keys, and I use scene.beginAnimation
to start it but I cannot get animation run.
It returns and Animatable
object which I store and use again to pause, stop, restart etc with Animatable
methods of same names.
What am I missing?
With no repro I can’t tell unfortunately
I see. I know. It is just this setup I use makes the extraction of the code for BJS PG a bit difficult. But I will try to extract.
Here it is.
PG
But it works here.
While it also works in my app now, I have improved it, the problem it is not smooth, it is discrete. At first it is at origin then the second I begin animaiton it is at the final value.
What am I missing here?
It is smooth in the PG so again no repro so it is complicated to help
Can you make sure the value you give are ok by logging them to the console?