Version: 8.0.1
Playground: https://playground.babylonjs.com/#UIAXAU#29
Steps to reproduce:
- Open playground
- Open inspector
- Click the 2nd texture
Expected:
Rendering does not change
Actual:
Light does not light
Version: 8.0.1
Playground: https://playground.babylonjs.com/#UIAXAU#29
Steps to reproduce:
Expected:
Rendering does not change
Actual:
Light does not light
Let me check that!
Bug confirmed! Fix is coming hot ;D
Here we are!! Fix updateTextureSamplingMode to consider generateMipMaps by deltakosh · Pull Request #16415 · BabylonJS/Babylon.js
Seems it’s closed, is it already fixed in another commits?
yup I’m fighting with a test
Fix bug when update sampling was not taking mip map generation in acc… by deltakosh · Pull Request #16419 · BabylonJS/Babylon.js