i noticed that when i load two models serialized in the .babylon format (with babylonjs 5), if the meshes has the same geometry uniqueId in the own .babylon file, at the second imported mesh is assigned the geometry of the first imported mesh and appears broken.
The geometry data of the second mesh are anyway loaded in the scene gemometries list.
This behaviour not occurs with the meshes serialized with babylonjs 4 which does not export the geometry uniqueId.
I created these playgrounds to show this behavior:
Import meshes serialized with babylon 5:
Import meshes serialized with babylon 4:
Thanks in advance!