Here is the code I am using to import the png texture:
// Create a plane to display the image
var plane = BABYLON.MeshBuilder.CreatePlane("imagePlane", { width: 1, height: 1 }, scene);
plane.position = new BABYLON.Vector3(0, 0, 2); // Adjust position as needed
// Create a material with the image texture
var planeMaterial = new BABYLON.StandardMaterial("imageMaterial", scene);
planeMaterial.diffuseTexture = new BABYLON.Texture("/products/tshirt1.png", scene);
plane.material = planeMaterial;
The result:
I only want the png image and no background, what do i need to do in my code, please guide.
Do you have any errors in the console?
There is 404 error, check the path to the texture image
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@SAURABH_CHADHA please create repros in the playground to help us help you sharing code is most of the time not enough
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SInce this:
(await scene).getMaterialByName("imageMaterial").diffuseTexture = new BABYLON.Texture("products/tshirt1.png")
loads the texture correctly but doesn’t display it but this does:
(await scene).getMaterialByName("imageMaterial").emissiveTexture = new BABYLON.Texture("products/tshirt1.png")
it means two things:
- the right path to your texture is
products/tshirt1.png
and not /products/tshirt1.png
- you lights are not correctly set up
If someone is curious how did I get there:
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But it should load like this
Noted. I will take care of it
Thanks it is working.
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