Hi,
I am uploading my mesh from an external source. Unfortunately the light is very low even after adding the below lines of code. How do I increase the intensity of the light if I am creating a default environment?
// This creates a light, aiming 0,1,0 - to the sky (non-mesh)
var light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, 0), scene);
light.intensity = 1.7;
BABYLON.SceneLoader.ImportMesh("", "", "Model.glb", scene, function (newMeshes) {
scene.createDefaultEnvironment();
scene.createDefaultLight();
});