Increase light intensity

Hi,

I am uploading my mesh from an external source. Unfortunately the light is very low even after adding the below lines of code. How do I increase the intensity of the light if I am creating a default environment?

    // This creates a light, aiming 0,1,0 - to the sky (non-mesh)
    var light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, 0), scene);

    light.intensity = 1.7;

    BABYLON.SceneLoader.ImportMesh("", "", "Model.glb", scene, function (newMeshes) {

        scene.createDefaultEnvironment();
        scene.createDefaultLight();

    });

light in PBR are not using the same scale:

1 Like