Increase light intensity


I am uploading my mesh from an external source. Unfortunately the light is very low even after adding the below lines of code. How do I increase the intensity of the light if I am creating a default environment?

    // This creates a light, aiming 0,1,0 - to the sky (non-mesh)
    var light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, 0), scene);

    light.intensity = 1.7;

    BABYLON.SceneLoader.ImportMesh("", "", "Model.glb", scene, function (newMeshes) {



light in PBR are not using the same scale:

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