Works fine in the playground of course but not working in my own code. Could it be something different in my html structure causing this?
cc @carolhmj
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How are you invoking the Inspector? scene.debugLayer.show()
? Are you passing any options to it?
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I have seen this before too, and it was not just the inspector it was resizes to the browser for me as well. Totally thought I was the only one having this happen…
I switched to Brave and it stopped. I am assuming you are using Chrome right?
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With and without the option. Both do the same.
var scene = new BABYLON.Scene(this.engine);
scene.debugLayer.show({
embedMode: true,
});
@Pryme8 , I’m using Edge but it happens in Chrome too.
If you watch the html canvas element in the inspector, the height/width numbers are being updated by something.
@ajw1970 can you try calling it with handleResize: false
?
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Perfect! Thank you!
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