Interesting read about the architecture, thanks!
Anyway, feedback:
- Please compare the two screenshots below. I am getting much less information now. Often, to debug/perf review I need to move the camera and then I want to see all stats at once; and do not want to move, scroll, move,… Also, now we need to make multiple screenshots in order to share perf stats.
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You can break dragging if you move the mouse while dragging the separator (in screenshot above between scene expl/stats) to an invalid spot. Try to move the mouse slightly above the separator origin (while dragging). On release, gets stuck in drag mode. This is the cursor you are looking for:
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“debugNode” is gone (must-have feature)

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Feature “copy-property-value” widely missing and if present not working correctly; e.g. getting “new e(1,1 ,1)” for mesh.scaling.
- Negative filter or general category filter in order to battle this:
Please ignore reports that refer to not yet migrated feaures.



