iOS - cannot open an app on iOS browsers. Memory limit

Hi guys. This issue is mentioned in many other threads since I posted this question. Even though I am the one often answering those questions I never actually closed this thread, as I completely forgot about it.

Here are some of threads where the issue is mentioned if you find it useful

To sum up. Usually the issue comes from the textures and their resolution. It’s hard to say what are actual limitations, but keeping textures around 1k resolution usually works. The rest is pretty much relying on testing.

If you have small number of textures you can go higher resolution on those. If you have huge amount of textures, it’s important to keep them optimized as much as possible.

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