Is it possible to change _shape of a babylon physics character controller?

Hi everyone. I`m currently using babylon physics character controller and have a question. I have a person model with different subset of animations like standing/sitting/lying. So one capsule cannot suite them all. Is it possible to change shape of a character controller? Before I used to change bodyAggregate.body.shape and it worked just fine.

It sounds possible, yes. Let me do a quick PR and test.

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