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Chars3D a fast 3D font engine playground for Babylon Lite
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1
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74
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August 11, 2026
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Gltf thin instances require explicit negative x scaling
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2
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53
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August 4, 2026
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Lite: eulerToQuat promoted to barrel?
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5
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102
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August 3, 2026
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Babylon Lite GUI work
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4
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146
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August 2, 2026
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ObservableVec3 in lite
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7
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124
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July 29, 2026
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[Lite] createArcRotateCamera, getPosition() is missing
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6
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101
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July 28, 2026
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addToScene/removeFromScene and what seems to be a bit of inconsistency
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9
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157
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July 27, 2026
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Lite: Confusion about createNodeTransform and negative scaling
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2
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60
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July 27, 2026
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Transitioning Scenes in Lite
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7
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156
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July 22, 2026
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[LITE] loadGltf - why meshes always duplicated
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8
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138
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July 22, 2026
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Lite running natively on your mobile, today!
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3
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181
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July 22, 2026
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Click on mesh with babylon/lite?
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7
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83
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July 22, 2026
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Babylon Lite use mesh vertex colors
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8
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173
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July 21, 2026
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WebXR support for Babylon Lite
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1
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63
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July 10, 2026
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[LITE] Add a public API for resizing `PhysicsCharacterController` capsules
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1
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85
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July 8, 2026
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