I think I am semi-close. I couldn’t get the shader material to work, so I attempted to recreate it in the nme.
Babylon.js Node Material Editor Some work needs to be done as I think the image is upside down and rotated wrong, but this shader stuff is new to me.
Anyways, I generated the code and copy-pasted into here, but am getting an error.
Unable to compile because Build of NodeMaterial failed: input right from block Multiply[MultiplyBlock] is not connected and is not optional.
Odd, because both inputs are declared.