Is mouse wheel supposed to work on scroll viewer if ADT is created on a mesh?

I noticed in the example PG for the scroll viewer that the mouse wheel works to scroll the scroll viewer. In the example, the scroll viewer was added to a full screen ADT. When I tweak the ADT to create it for a mesh, the scroll viewer no longer works for it. Check out the PG here: https://www.babylonjs-playground.com/#13CF95#222

Is that expected? Any way to get the mouse wheel to work with the scroll viewer even if the ADT is not in full screen mode?

Will be fixed by:

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