I’ve applied the metallic-ness to the materials and I added brighter lighting to improve the environment
Do you have any idea why this mesh is now partially black? I’m pretty confused because the albedoTexture isn’t black in those spots
It is because your models have black vertex colors m.useVertexColors = false; would do it but please create smaller more targetted repros as it can help the community help you https://www.babylonjs-playground.com/#VATGH9#5