That fixed it right?
Btw here is a list of the assimp supported imports. Not all are included in the wasm build.
https://assimp-docs.readthedocs.io/en/v5.1.0/about/introduction.html
That fixed it right?
Btw here is a list of the assimp supported imports. Not all are included in the wasm build.
https://assimp-docs.readthedocs.io/en/v5.1.0/about/introduction.html
Yes! As far as serving the correct content type. If you were solving this issue from where I last posted, you’d still need to supply the file to the endpoint being called by assimpjs.js when fetching the binary.
Introduction — Asset-Importer-Lib December 2020 documentation
Woah, that’s an impressive list
I wonder if all the wc3 reforged assets could be passed through milkshake and then on to gltf while keeping their animations?