Is there a decent fbx loader and exporter to be used with babylon.js?

That fixed it right?

Btw here is a list of the assimp supported imports. Not all are included in the wasm build.
https://assimp-docs.readthedocs.io/en/v5.1.0/about/introduction.html

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Yes! As far as serving the correct content type. If you were solving this issue from where I last posted, you’d still need to supply the file to the endpoint being called by assimpjs.js when fetching the binary.

Introduction — Asset-Importer-Lib December 2020 documentation
Woah, that’s an impressive list

I wonder if all the wc3 reforged assets could be passed through milkshake and then on to gltf while keeping their animations?