Is there a VR Procedural Terrain Demo already

i.e. is there just a grab and go example that I can hack on

or do I have to figure out how to get the whole teleport/floor intersection thing working with the procedural terrain object and/or method or whatever it is

I do not think we have it right now but if you want to contribute one it could be cool!

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OK, I’ll see where development takes me… might be heading thataway and if so will try to help out.