Is there any way to change the UVset in the Editor?

#1

If i import an asset from maya it does work fine if i use the second UVset but there is no way to change that later on in the editor.

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#2

Hello and welcome.
Pinging @julien-moreau who is the author of the editor

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#3

Thanks Deltakosh!

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#4

Hey @oglu!
Adding the feature ASAP :slight_smile:

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#5

Think its not needed for every texture input.
Maybe only for ambient and lightmaps?
Im not sure if thats less work to implement.

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