Hi. I use a Free-Camera (position.y = 1.8) and I cant figure out how to set the ellipsiod for collisions to walk through this example-‘door’.
In this playground I want to show that I always stuck because of the object “wall_top”.
If I set position.y of wall_top > 3.6 than I can walk through the gap.
If I set position.y of wall_top to 2 than I get stuck.
If I dont set the position.y of camera, ellipsiod and ellipsiodOffset to the same value, the camera-control behaves weird.
I want the camera-y at 1.8 and a wall-top of around 2.
How is it possible.
Thanx and best regards!