I’m attempting to use a translucent water material from the Node Material Editor as a skybox material.
The material looks great in the NME https://nme.babylonjs.com/#R2H90R#17, but when I apply it to my skybox mesh in my scene, it doesn’t render correctly and appears glitchy.
I’ve set up the skybox and applied the material as shown in my Playground example: Babylon.js Playground.
I’m looking for insights or suggestions on why the material isn’t rendering as expected on the skybox and how I might fix this issue. Any help would be appreciated!