It is possible to create Flexible mesh using BJS

hi guys

I really don’t know what to class this as but I’ve called it as an alien mesh or flexible alien mesh


this is the hyperlink of the sample

http://richardmattka.com/prototypes/assets/protos/aliencore/

can this be done through babylon js b’cause it seen to be interesting and more attractive

With the right amount of knowledge, skill and experience it most certainly can.

I couldn’t do it, and at my stage of life have no intent on learning how.

If you are not at the right level yet then I am sure with the right focus and a willingness to learn you will get there.

Obviously the example you give will need shaders but for the changing shape have a look at

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It is all done in one shader, the shaderToy way so yes it can be done with anything using WebGL :slight_smile:

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