It is possible to create Flexible mesh using BJS

hi guys

I really don’t know what to class this as but I’ve called it as an alien mesh or flexible alien mesh

this is the hyperlink of the sample

can this be done through babylon js b’cause it seen to be interesting and more attractive

With the right amount of knowledge, skill and experience it most certainly can.

I couldn’t do it, and at my stage of life have no intent on learning how.

If you are not at the right level yet then I am sure with the right focus and a willingness to learn you will get there.

Obviously the example you give will need shaders but for the changing shape have a look at

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It is all done in one shader, the shaderToy way so yes it can be done with anything using WebGL :slight_smile:

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