Hey, it seems Babylon.js is not known to itch.io as engine or tool.
There is an url for an user to suggest a new tool / engine.
https://itch.io/suggest-a-tool
The form looks like:
Someone from the core team can fill out the form?
Hey, it seems Babylon.js is not known to itch.io as engine or tool.
There is an url for an user to suggest a new tool / engine.
https://itch.io/suggest-a-tool
The form looks like:
Someone from the core team can fill out the form?
Any progress on this?
I had done it last year already (Tuggowar.io - Fun and easy to learn deck-building game - #6 by mise) but it looks like it never came through. I’ll reach out to the owners of the site. Thanks!
Hey @maz - Just wanted to give you an update on this.
I’m not getting an approval for my submissions as an engine - no answer at all as a matter of fact! No answer neither when I email directly the support of the site…
What you can do is use a tag: https://itch.io/games/tag-babylonjs - I just submitted a new description for this “babylonjs” tag.
I’ll keep pinging the site and will update this thread if anything changes, sorry there isn’t better news!
Babylon.js is not yet listed in the Itch.io tools list, when we add information about a new game we need to check the option others.
Why is it not on the list?
So far, the site never accepted my submission for Babylon.js as an engine, nor their support answered my emails. I’ll try again! In the meantime you have the workaround described above (using a Babylon tag: Top games tagged babylonjs - itch.io) - Sorry, I wish I had a better answer.
Maybe try registering Babylon.js in the Software Frameworks category and not as a Game Engine. In the same way that Three.js.