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Sample texture render from Lava 005 | 3D TEXTURES
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Plane and sphere - Babylon Render
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Added a bit of dynamic ClearCoat with texture from Normal map.
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With rendering pipeline and, well, some particles for FPS killing. So, please don’t press SPACE on keyboard
- https://www.babylonjs-playground.com/#B6M2DD#4
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With Babylon Lava material https://www.babylonjs-playground.com/#1BLVWO#30
Awesome!!
The floor is lava!
Is is also possible to create Lava material with the help of Node Material Editor
https://nme.babylonjs.com/#PVATIY
https://playground.babylonjs.com/#JPR7BY#1
But actually after successful adding just one texture I don’t know what to do further with NME (more exact, how to do it and what is possible to achieve). Seems that there could be more docs and tutorials about Node Materials…
Wha - how? @labris GREAT LAVA!
Good Challenge:
- Bluish-yellowy-Sparks, off random-flame-outs.
- high-arching fibonacci-spiral-smoke-plume.
- with red-hot-glowing cinder-bombletts…
- extra credit: a comical-smoke-poof.
Current Status: stuck in aspacecloud. Plan to attempt such CHALLENGE someday.
BatSignal: Nas! @nasimiasl, monkeyKing @Pryme8 ?
: )
TO SAVE YOUR COMPUTER FROM BLOWING UP DON’T HOLD SPACE.
You won’t regret it.
hi let me try by Shader Builder
Lava Sphere with Displacement map - https://www.babylonjs-playground.com/#04JDPF#17
anybody here wait for result :))
that be ready in next 30 min
https://www.babylonjs-playground.com/#1YR2VY#24
very cool… looks like “hellish-lava”.
https://www.babylonjs-playground.com/#1YR2VY#28 - with added height map, to kill a bit more FPS
i most work on it
https://nme.babylonjs.com/#QPRJU9#2 - here it looks better