If i take a POINT light, set it to green and put it in a dark room and set its range… WITH NO OTHER LIGHTS.
In unity there is green light that lights up the room nice and bright… But that same light in Babylon with the same exact color value, intensity (1.0) and range… it BARELY lights room and i mean BARELY.
And it does not seem like intensity is the key… i would have to crank up to like 25X just to brighten up room and then its looks a bit distorted with artifacts…
So my question is… Is there some kind of Illumination Mode that Unity is using that i can set babylon to to match the light illumination that unity. OR is there some FACTOR that you know about the lights between Unity and Babylon ???