Is Snapshot Rendering (SR) available in lite? Or are there any plans to support it?
If I migrate an existing scene that uses (FAST) SR to lite, will there be any benefits in terms of rendering performance? Or, since scenes using SR already have fewer JS-side bottlenecks, should we not expect much of a speedup by switching to lite?
Hi!
Babylon Lite does not currently expose the Babylon.js Snapshot Rendering API for a good reason. It is its default mode
Lite automatically uses WebGPU render bundles to cache and replay stable opaque draw calls. This provides a similar optimization, although it is not equivalent to FAST Snapshot Rendering: some scene, lighting, and binding work is still performed every frame.