Load .obj and Hdr texture

Hello , i loaded .obj file with the loader and all it was ok , but when i added the Hdr , the 3d obj model disappear
this is the code i use :

var hdrTexture = new BABYLON.CubeTexture.CreateFromPrefilteredData(“hdr.dds”, scene);
hdrTexture.gammaSpace = false;
scene.environmentTexture = hdrTexture;
var currentSkybox = scene.createDefaultSkybox(hdrTexture, true);

BABYLON.SceneLoader.Append("./", "3dmodel.obj", scene, function (scene) {


Do you see your object if you comment the var currentSkybox line?

Try looking at your browser console.

Yes i can see it when i hide this line : the car currentSkybox line ,
I try also with a Skybox , when i add this code the 3dmodel.obj disappear , but the other meshs that i created inside the js file are showed

I use this code for Skybox :

var skybox = BABYLON.Mesh.CreateBox(“skyBox”, 100.0, scene);
var skyboxMaterial = new BABYLON.StandardMaterial(“skyBox”, scene);
skyboxMaterial.backFaceCulling = false;
skyboxMaterial.disableLighting = true;
skybox.material = skyboxMaterial;
skybox.infiniteDistance = true;
skyboxMaterial.disableLighting = true;
skyboxMaterial.reflectionTexture = new BABYLON.CubeTexture(“skybox/skybox”, scene);
skyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;


I dont have an errors in the browser console

What the size of your object, in meters? It looks like bigger than the skybox (100 units in your code above)