Hello guys,
I want to try to use multiple Javascript which are loading different object files to get an better overview of the project.
Is there any way to do it exapt creating multiple scene and connect them?
Thank you
Hello guys,
I want to try to use multiple Javascript which are loading different object files to get an better overview of the project.
Is there any way to do it exapt creating multiple scene and connect them?
Thank you
Hi,
Sure is . You can load js in your scene like this:
var url = "https://myserver.com/myfile.js"; var s = document.createElement("script"); s.type = "text/javascript"; s.src = url; document.head.appendChild(s);
Additionally you can perform actions only when the script is loaded. Something like this:
s.onload = function() {
console.log(“do something only after script is loaded”);
}
Hope this helps,
that is because gebaude needs to be a function and not a return value of a function (that returns void, btw :-)). If it’s not a function, the import will run before the script was loaded.
It should be roughly:
const gebaude = () => {
//... do your thing
}
Hello, just checking in, was your question answered? @SIMON_Nagel