Hello.
Im loading mesh with this script
BABYLON.SceneLoader.Append("./assets/", "Low_Note8.gltf", scene, function (scene) {
});
and it gives me this error.
any ideas why it happens? All the forums i read didnt helped me Thanks
Hello.
Im loading mesh with this script
BABYLON.SceneLoader.Append("./assets/", "Low_Note8.gltf", scene, function (scene) {
});
and it gives me this error.
Have you imported the babylonjs-loaders
library?
You can find more information in Load from any file type - glTF, OBJ, STL, etc. - Babylon.js Documentation
Yeah, I imported this one
https://preview.babylonjs.com/loaders/babylonjs.loaders.min.js
Though ill read again the article and try it out more
Can you try to drag and drop you gtlf file and all its data to sandbox.babylonjs.com?
I had an issue with the loader at preview.babylonjs.com
It reversed the normals of my model. When I used the loader from:
https://cdn.babylonjs.com/loaders/ xxx
It worked as it should. So maybe try that loader first.