Make the texture look blended

Hi all :slight_smile:

i tried to merge two mesh and then i apply a texture to that merged mesh, but the texture doesn’t blend like this:


I want to make the texture look blended, how to do it?

this is my code :

thanks all :slight_smile:

You should use a CSG union operation to merge the meshes.

Your problem here is z-fighting because some faces of one cube is directly over some faces of the other.


Hi Evgeni_Popov,

Thanks for the answer, it worked :slight_smile: