I’ve been exporting objects from Blender using Khronos’ gLTF add-on, and have run into bit of an issue; mesh objects with higher levels of geometry have been split into several primitives, and are parented to a Transform Node with the same name. This is causing issues when trying to setup LOD, as the primitives are seen as 4 unique meshes instead of one:
Is there an easy solution for this, like grouping them? I’ve only seen LOD methods under “mesh”. Thanks for your time!