I’m building a virtual world for VR immersive mode focused on the interaction with the meshes. I have cubes and spheres around the world that are supposed to be found and selected to playback a 360 Video. Once the user select (point and trigger) a meshes a specific video will be played. I already added as a parent one main mesh so I can hide the full world while the video is playing and then when it is over to show all again. I’m missing how to detect that a mesh is being selected.
There is an example that might show it, but is broken PG and I founded in the tutorials you point me out here: WebXR Demos and Examples - Babylon.js Documentation
I have a GearVR, a Rift and I would like to be able to use the cardboard.