I have here a small scene with 4 boxes and a plane, each at a different height, same material, and seen from a bird-view,
You’ll quickly spot that the tops all blend together, and there is little-to-no depth perception.
I’m hoping to pick your brains, looking for examples/samples, ideas, comments, etc
How would you add depth to such a scene?
( note; can’t use renderOutline / HL layer )