I am interested in creating architecture, at the moment I am starting with basic rooms and stairs.
The function that I have for creating the stairs works kinda okay but I was wondering if someone (better at maths) could offer some improvements or how other people are creating stairs. Here is my playground example
Ideal I would like the stairs to have a straight boxed-end like this:
Once I have created stairs, and rooms, I would like to create a FreeCamera with collisions so I can explore the 3D world, so I have been considering 1) Will the camera be able to climb the stairs 2) Would it be better to create a wedge for the camera to climb?.. But first thing’s first…
Once I am done with my lil project I will open source it.
I have been thinking about curved stairs, I wonder if it would be possible (or allowed by the licence) to take the code in kitfoxStairsCurved.py and port it to Type/JavaScript for Babylon?