Rotate3D
ZeroOne
ZeroOneInverse
Was also gonna look at what it would take to make a loop method as well. Was thinking something like a frame but it would be a loop, still brainstorming that part.
Rotate3D
ZeroOne
ZeroOneInverse
Was also gonna look at what it would take to make a loop method as well. Was thinking something like a frame but it would be a loop, still brainstorming that part.
I closed this PR after finding remap and transform blocks XD.
Will look at a making a Matrix Merger, and any updates on the preview nodes?
Preview nodes are not on my plan for short term
Do you see any benefit in a Matrix Composer?
a matrix multiplier?
Kinda like the Vector Merger, but with Matrices so you could pass vec3s or vec4s to the correct channels and get a mat3 or 4 out.
I like it!