New feature: Niantic .SPZ Gaussian Splatting and Spherical Harmonics

This feature would be awesome!

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Hello everyone!

Any update on this topic?

Thank you! :slight_smile:

I’ve open an issue to keep track of the feature

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@Cedric hi, back with another thing that could be worth keeping an eye on! :grinning_face_with_smiling_eyes:

PlayCanvas Engine (open source) seems to have added support for dynamic LODs / streaming of Gaussian Splats. This sounds like something that would be a huge improvement in BabylonJS as well, especially for larger GS scenes, which are currently extremely hardware constrained.

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Thanks! I’ll keep an eye on that!

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