Hi.
We were looking forward to that!
Amazing.
We have created a converter for spz format and wanted to check if everything is correct.
Atm we see some vey obvious quality loss in our tests, but we are not sure if that is the compression or we do something wrong.
Do you have the original .ply dataset of the gekko scene above to compare (at least visually) the .ply (or .splat) and the .spz scene.
When zooming close to the surface of the sculpture we can see kind of the same issues appear here.
But we want to investigate deeper.
Thanks and best.
Werner
Amazing!
Yes I think, that did the deed.
We are comparing, but it looks promising.
Btw. The .ply view in Babylon for GS doesnt carry through the SHs or?
Best.
Werner
No, for legacy reason. When .ply started to be used, filesize was an issue and SH support was dropped.
Then came .spz and SH was less an issue but its parsing was added for .ply.
Okay I will test today. I could have sworn it was broken for me and looked like a bunch of random splats in random colors all over-- could be a bug or maybe my version was outdated, I will keep you posted.
Do you know if there was an npm release for the other spherical harmonics fixes mentioned above?
The changes seem to be in the preview CDN, so I hosted that version myself and reference it for StorySplat exports which work great but my editor runs off the npm package and that doesn’t seem to have the changes necessary for the SH to look right – I could just be missing something here on how to get the latest in my node moduels