Newbie with particles - is it possible to get an effect like this one?

Hello!!

Let see how I can help:

  1. Yes easy: you control the emitter position: Babylon.js Playground (babylonjs-playground.com)
  2. Not sure what you need here: In your video the particles are following the emitter direction they got at their creation. This can be done with custom functions: Customizing Particles | Babylon.js Documentation (babylonjs.com). You can define each particle direction (by getting it from your emitter) with startDirectionFunction
  3. You have full control over the updateFunction (for all particles): Customizing Particles | Babylon.js Documentation (babylonjs.com)
  4. For fake DOF the idea is to change the particle texture to get one which is more out of focus (@PatrickRyan also shared a similar idea back in time)
  5. Once change, simply call emitter.dispose() if your emitter is disposable
  6. Not sure to understand what you mean by shine. Maybe bloom? Babylon.js - Postprocess Bloom demo (babylonjs.com)
  7. This could be done with custom shader for particles: Node Material Particle Shaders | Babylon.js Documentation (babylonjs.com)

Hope this helps!

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