I ran into this issue today, please let me know if this is a potential bug or a misusage of Babylon.js API .
Consider this very simple demo playground (forked it from another issue):
From this playground, I’m exporting a OBJ file with
BABYLON.OBJExport.OBJ and also a GLB file using the inspector and “export glb” button
This gives me those two files:
Then I import those files into Blender I get this
GLB file (correct)
OBJ file ( mirrored)
Both on the same canvas
It looks like some magic transform settings I need to set… tried to play around with things but couldn’t make the GLB export match the OBJ export.
Any ideas ?