I use de latest Babylon Editor Toolkit (v5 - A25.9X), works like a charm but something is weird about Y material offset. Value are well reported (-2 Y on Unity’s material’s offset gives -2 on Babylon’s V offset) but seems to need a +2 to match unity’s visual. In fact, if i invert the value, i get the “right” visual result. Did i miss something @MackeyK24 ?
Thanks a lot !