Open an obj file in BabylonJS editor

Can someone please point me to directions on how to import an obj file into BabylonJS.editor?
Thank you

cc @julien-moreau, but what happens if you just open the .obj in the editor? Do you get an error? I would have thought you could open any Babylon-supported file in the editor.

Thank you @Evgeni_Popov
It looks like now I know how to bring in obj’s
In stead of going through File menu of the editor, I need to go to Asset Browser and then import the obj. To instantiate the imported asset, I need to drag it to the view port. Before, I was dragging it to the outliner, and that does not work

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