Hey there,
In this PG, I can call smGold.edit()
to edit the node material in a popup window and it works well.
Now if I try to open the popup window from the inspector I am greeted with a blank window instead of the nme. Can anyone repro this?
Hey there,
In this PG, I can call smGold.edit()
to edit the node material in a popup window and it works well.
Now if I try to open the popup window from the inspector I am greeted with a blank window instead of the nme. Can anyone repro this?
Scene.clearColor
is not a string but a Color4
, so scene.clearColor = 'black';
is wrong:
It crashes when you open the NME because the scene clear color is reused as the background color.
Ooooh my bad then, well that’s solved!