Opening Node Material Editor from Inspector in playground not working

Hey there,

In this PG, I can call smGold.edit() to edit the node material in a popup window and it works well.

Now if I try to open the popup window from the inspector I am greeted with a blank window instead of the nme. Can anyone repro this?

Scene.clearColor is not a string but a Color4, so scene.clearColor = 'black'; is wrong:

It crashes when you open the NME because the scene clear color is reused as the background color.

Ooooh my bad then, well that’s solved!