I’m using an ArcRotateCamera with mode = ORTHOGRAPHIC_CAMERA.
The problem is when beta = 0, it seems like the angle is not perfectly 0, but a little tilted.
In the playgroud below, there are 2 boxes, one stacked on the other.
When beta = 0 (seeing from above), you can see a litle of the underneath box, but I was expecting to see only the top box.
Is this a bug or am I missing something?