- is this possible?
- is it performant?
I ask bc in the above example I wrote a p5js sketch that output files then textures the babylonjs meshes with those files, and I’m wondering if it’s possible to do that more automatically (or to have dynamic textures).
Doesn’t p5js have wayyy more 2D drawing methods than babylonjs so it’s much better for procedural texture design?
I’m a little technically out of my depth here, which is why I’m asking the community about it.
Here’s me trying to do this and failing: Glitch :･ﾟ✧
I’m wacking my head against this trying to understand it: Dynamic Textures | Babylon.js Documentation
update, no p5js, but got a drawing using just canvas methods onto the mesh, going to try to add a dynamic drawing now
an example of an animated dynamic texture would be way helpful if anyone has it